How many times do programmers have to port software written to run on one particular architecture into another (or more than one) architecture? Does it always go smoothly? If you answered “yes”, you might not need this book. But if your answer was “no”, then this book is for you.
Brian Hook is a professional software developer, and has worked primarily in the gaming and entertainment industry. He collected his experiences in this book in order to advise us on how to write portable software.