Recently, as I was browsing the shelves of my local used book store, I realized that I was engaged in "piracy" of exactly the same kind as what the legacy entertainment industry has slammed as a scourge so terrible that it is worthy of giving up our online freedoms to protect. This is what SOPA is supposed to protect us from.
Counting your blessings is good for the soul -- not to mention for convincing yourself and any investors that your project will succeed. Free culture is highly conservative, because it's possible to simply reuse ideas (and sometimes actual artifacts) with little to no cost. Here's seven things I'm really glad I don't have to worry about in designing the production model for our free culture animated series Lunatics.
Free software can be viewed as sort of a public good — everyone can benefit from it. Instead of paying for complete applications, buyers may wish to only pay for specific program elements they want, which the software lacks. Therein lies an opportunity to make money on free software, instead of around it.
This year, Creative Commons unveiled a new initiative called "CC+". It is not a license. It's a "protocol", although it's so simple that it almost doesn't warrant the term. Basically it specifies a standardized mechanism to sell further rights for works under Creative Commons licenses. One application of this technology could be to enable "collective patronage" models like the one that brought us the Blender free movies to be extended to a much larger pool of Creative Commons licensed material.
When we enter the world of “free and open source software”, most of us will choose one or the other philosophy. This choice is usually made easy by the people that guide us when we enter this world. We are at a point where the philosophies behind free software, which have been heralded by Richard M. Stallman and others, are threatened; as more people make the jump away from proprietary operating systems, less of them know about these philosophies. Fewer people will weigh the decision for themselves.
What is the difference?
One business model that I’m surprised hasn’t been further explored for funding free software is advertising. Ads have been a standard way to make “free” media pay in countries like the USA, where advertising-based commercial television broadcasting has been the dominant medium for decades.