open graphics

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So far, I’ve identified examples of free, commons-based production of just about every category of pure information product which exists. And that leads to the next question: what about the material marketplace? Can community methods be used to design, prototype, and manufacture physical products? The answer, according to a growing boom of open hardware developers is a resounding “Yes!” From computer hardware to automobiles, the open hardware revolution is on.

Introducing the Open Graphics Project

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One project that I’ve been following quite closely lately is a project started by chip-designer Timothy Miller, called the Open Graphics Project. His goal, along with the rest of the project, known as the “Open Graphics Foundation” is to make a 3D accelerated video card which is fully documented, free-licensed, and open source.