At the Gran Canaria Open Desktop Summit in July 2009, the Open-PC project was announced. The statement said the project aimed to "cooperatively design a Free Software based computer by and for the community". Further this PC would use only hardware for which there are free software drivers available. This would be a PC with the minimal compromise required for running a free desktop. In January 2010 the project announced the launch of its first product.
So far, I've identified examples of free, commons-based production of just about every category of pure information product which exists. And that leads to the next question: what about the material marketplace? Can community methods be used to design, prototype, and manufacture physical products? The answer, according to a growing group of open hardware developers is a resounding "Yes!" From computer hardware to automobiles, the open hardware revolution is on.
One project that I’ve been following quite closely lately is a project started by chip-designer Timothy Miller, called the Open Graphics Project. His goal, along with the rest of the project, known as the “Open Graphics Foundation” is to make a 3D accelerated video card which is fully documented, free-licensed, and open source.