lunatics

Object and Camera Path Tracking in Blender - "Monkey See Monkey Do"

Blender has a useful set of constraint-based animation tools which make it fairly simple to animate motion of objects or of the camera along controlled paths. I expect to use this a lot, so I want to make sure I understand how it works. Here I'm going to work out a simple example using the "Suzanne" monkey meshes in Blender 2.49 to demonstrate simple path and tracking constraints with a mesh and with the camera. Because everything is better with monkeys.

Video editing with Kdenlive: Might be the sweet spot

So far, my favorite video editing app is Kdenlive. I found that it provided a relatively shallow learning curve and a familiar multi-track interface, but it also didn't make it hard to get to the kinds of controls I need for the precise control I want to have on vocational editing jobs.

Raising money For "Lunatics" with Kickstarter

We're putting the finishing touches on our initial Kickstarter campaign for our free-culture science-fiction web series "Lunatics", which is being made with free software tools in a process very similar to free software development. This is an experiment in commercial free culture, using the platform that has quickly come to be the standard for this kind of project fund-raising. Is Kickstarter all it's cracked up to be? I think it is, and for this installment in my "making free movies with free software" series, I'd like to explain why.

Dialog Recording with Audacity and a USB Microphone

Home recording is not that hard or expensive to do, and Audacity provides a great tool for recording and editing dialog. I recently got the equipment together to do decent voice recording for our "Lunatics" video project. Total cost was under $150.00 for a condenser USB microphone system, and the sound is a tremendous improvement over my previous attempts. Now our biggest challenge is the room acoustics. So far, we're having a lot of fun recording dialog.

36 Free 3D Model Sites Compatible with Free Blender Animation Projects

Digging through "free" sites to sort the "free beer" from the "free speech" content is quite a chore. Many of the sites are not useful for free culture projects, and many make it very difficult to tell. Fortunately for you, I took notes! Here you will find 8 sites with free-licensed content, 8 more with licenses that you'll probably find acceptable for many projects, and 20 others that might be useful on some projects if you're not a purist. There are also 22 sites I have to warn you away from, because their terms are incompatible with use in free-licensed productions.

Three Real-Time Animation Methods: Machinima, Digital Puppetry, and Motion Capture

In planning the production of the Lunatics series, the most obvious challenge is simply how to do that much animation on such a low budget. Conventional "key frame" animation (which is what Blender excels at and is what familiar 3D movie studios like Pixar use to create their blockbuster films) is beautiful, but it's also painstakingly slow work. Animators live for this stuff, but for me, it's a mountain that just might crush my project. Fortunately, it's not the only way. There are methods for making animation more like acting -- creating a performance in real-time and capturing it in a simulated world. These can be broken down into three basic methods (although they can be used together, creating many overlapping variations): "machinima", "digital puppetry", and "motion capture". Each is a "bleeding edge" area for free software development, but tools do exist.

Assembling and Testing a Complex Ogg Theora Video with Command Line Tools and VideoLAN Client (VLC)

Unless you've been hiding in a cave for the last few years, you probably know about the free multimedia codecs with the fishy-sounding names from Xiph.org: Ogg Vorbis (for sound) and Ogg Theora (for video). You might be less familiar with other family and friends, including FLAC (lossless audio), Skeleton (metadata stream), and Kate (subtitles). However, together this collection of codecs can be used with the Ogg container format to provide all of the functionality of a DVD video file -- multiple soundtracks, full surround sound, high definition, and selectable subtitles. Having created the various streams for a prototype release of "Sintel" in my last few columns, I'm now going to integrate them into a single video file and test it with some players.

Creating 3D Printed Models with Blender and the Shapeways Printing Service

One of the most exciting technological trends in recent years has been the rise of "3D printing" technologies for rapid prototyping of arbitrary shapes. I've written about this before for Free Software Magazine, but this month I finally got to try the technology out for myself -- in order to create "study models" (a fancy name for "toys") for my video project, Lunatics. In this column, I'm going to walk through the complete process, from creating 3D models to receiving the final product in the mail.

Migrating Multiple MediaWikis with Practically Perfect People Policies

I am setting up five MediaWiki instances in three domains on one server with three different security configurations. Each has its own MySQL database backend and its own separate home on the filesystem. All share the same MediaWiki code (from the standard Debian GNU/Linux 6.0 "Squeeze" package installation). All share the same extensions, including the Debian packaged extensions, and some others installed from source. And of course, I'm migrating content from my home LAN server to the web server. In this column, I'll explain how I'm doing this in 10 "easy" (okay, actually quite hard) steps.

Five ideas for escaping the Blu-Ray blues

Some of us want to be able to release high-definition video (possibly even 3D) without evil copy protection schemes. I've been avoiding Blu-Ray as a consumer since it came out, mostly because Richard Stallman said it has an evil and oppressive DRM scheme. After my first serious investigation, I can confirm his opinion, and frankly, it's a pretty bleak situation. What can we do about it? Here's five ideas for how we might release high definition video.

Artists should be paid, Part 3: The Big Picture

Can artists actually make money on a free software driven free culture project? Having established the motivations and the basic principles in the first two parts, I'm going to look at the big picture here: how money would be distributed among major parts of the project (drawing partly on knowledge accumulated from the proprietary film and television industry -- taking into account the differences), where the money would come from, and what sort of income might be realistic based on the few projects that have gone before us.

Installing a Debian GNU/Linux test server with VirtualBox

There are a number of good reasons for installing a virtual machine on your computer -- as a way to run software that isn't compatible with your primary operating system, as a sandbox for development, or as a place to test package installations, new distributions, or new server configurations. Setting one up with VirtualBox OSE is quite easy.

Creating a moving story-reel shot with Inkscape and Blender

There's a reason they're called "movies." They're supposed to move. Your eyes are keyed to follow motion, and the constant revelation of new information in a moving shot holds your interest longer. Thus, while four seconds might be about the maximum comfortable length for a static shot, shots in which the camera or subject are moving extensively can often last more than a minute without feeling slow at all. Storyboards made entirely from static images make it hard to judge active shots. It's useful, therefore, to be able to insert some movement at the storyboard phase by panning and zooming a drawing. Here I'm going to demonstrate such an animated storyboard using Inkscape and Blender.

7 Things We Don't Have to Invent for Animation Production (Thanks to Free Software and Previous Free Culture Productions)

Counting your blessings is good for the soul -- not to mention for convincing yourself and any investors that your project will succeed. Free culture is highly conservative, because it's possible to simply reuse ideas (and sometimes actual artifacts) with little to no cost. Here's seven things I'm really glad I don't have to worry about in designing the production model for our free culture animated series Lunatics.

My Quest for Free Licensed Japanese Pop Music with Wacca.Fm's XMLRPC API and Python's xmlrpclib

This is my story about searching for Japanese pop music under a free culture license. It's a little tricky, because the best sites for this are of course, in Japan, and not well advertised on the English web. I discovered how to use Python's XMLRPC library to run searches using the web API for a Japanese music sharing site called "Wacca". The results were very interesting -- I found some of what I was looking for, though not all.

Sky Over Baikonur Backdrop with Gimp

Often, when modelling in 3D, it's necessary to create a "backdrop" panoramic image. Typically this shows sky and distant land which should appear behind the foreground action. One place we'll need this for the pilot to Lunatics is for the sky in Baikonur, Kazakhstan on launch day at the beginning of the story. I had some very particular ideas about how this should look, and I want to create just the right look. Here's how I constructed it.

Finding Free Music for a Free Film with Jamendo, VLC, and K3B

One of the great advantages of using a free license for a work is that you can re-use a growing body of free-licensed source material to help you do it. But it can seem a little daunting to find the material that you both want and can legally use. Here's a little bit of my strategy, a few tips, and some sources, including Jamendo, which I found to be the most useful for finding music. I also touch upon some useful free software tools for listening and sorting tracks.

MediaWiki and Script Translation for the Morevna Project

We are getting very close to wrapping up the English translation of the script for "The Beautiful Queen Marya Morevna: Underground" (which is the working title of the film being produced by the Morevna Project). So it seems like a good time to talk about the software we've been using, which is MediaWiki.

Extracting and Using a Recorded Sound Effect with VLC and Audacity

I found a useful sound effect in an online video from NASA which replaces an earlier temporary sound I used in a scene soundtrack for the Lunatics pilot, "No Children in Space." I'm going to extract the sound from the video (with VLC), cut out the sound I need, clean it up, and insert it into an existing sound mix (all with Audacity). This should give you some insight into using Audacity and a VLC on a real project.

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Interview with Dave Mohyla, of DTIDATA

Dave Mohyla is the president and founder of dtidata.com, a hard drive recovery facility based in Tampa, Florida.

TM: Where are you based? What does your company do?
DTI Data recovery is based in South Pasadena, Florida which is a suburb of Tampa. We have been here for over 10 years. We operate a bio-metrically secured class 100 clean room where we perform hard drive recovery on all types of hard disks, from laptop hard drives to multi drive RAID systems.

Anybody up to writing good directory software?

Since the very beginning, directories (of any kind) have had a very central role in the internet. (I have recently grown fond of Free Web Directory. Even Slashdot can be considered a directory: a collection of great news and invaluable user-generated comments. As far as software is concerned, doing a quick search on Google about software directories will return the free (as in freedom) software directories like Savannah, SourceForge, Freshmeat and so on, followed by shareware and freeware sites such as FileBuzz, PCWin Download Center and All Freeware (great if you're looking for shareware and freeware, but definitely less comprehensive than their free-as-in-freedom counterparts).

Interview with Mark Shuttleworth

Mark Shuttleworth is the founder of Thawte, the first Certification Authority to sell public SSL certificates. After selling Thawte to Verisign, Mark moved on to training as an astronaut in Russia and visiting space. Once he got back he founded Ubuntu, the leading GNU/Linux distribution. He agreed on releasing a quick interview to Free Software Magazine.

Is better education the key to finding better software?

I read David Jonathon's article Anybody Up To Writing Good Directory Software? the other day, which got me thinking about software directories in general. As David mentioned, many of the software directories one finds when doing a quick google search are free as in beer, not as in freedom. But what interests me is the software directories that already exist, providing a combination of both free as in beer software, and open source software. Sites such as Freeware Downloads and Shareware Download don't advertise themselves as providing free as in liberty software, but each of them have a good selection of open source software available... if you know where to look.

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Free Open Document label templates

If you’ve ever spent hours at work doing mailings, cursed your printer for printing outside the lines on your labels, or moaned “There has got to be a better way to do this,” here’s the solution you’ve been looking for. Working smarter, not harder! Worldlabel.com, a manufacture of labels offers Open Office / Libre Office labels templates for downloading in ODF format which will save you time, effort, and (if you want) make really cool-looking labels

Creating a user-centric site in Drupal

A little while ago, while talking in the #drupal mailing list, I showed my latest creation to one of the core developers there. His reaction was "Wow, I am always surprised what people use Drupal for". His surprise is somehow justified: I did create a site for a bunch of entertainers in Perth, a company set to use Drupal to take over the world with Entertainers.Biz.

Update: since writing this article, I have updated the system so that the whole booking process happens online. I will update the article accordingly!

So, why, why do people and companies develop free software?

More and more people are discovering free software. Many people only do so after weeks, or even months, of using it. I wonder, for example, how many Firefox users actually know how free Firefox really is—many of them realise that you can get it for free, but find it hard to believe that anybody can modify it and even redistribute it legally.

When the discovery is made, the first instinct is to ask: why do they do it? Programming is hard work. Even though most (if not all) programmers are driven by their higher-than-normal IQs and their amazing passion for solving problems, it’s still hard to understand why so many of them would donate so much of their time to creating something that they can’t really show off to anybody but their colleagues or geek friends.

Sure, anybody can buy laptops, and just program. No need to get a full-on lab or spend thousands of dollars in equipment. But... is that the full story?

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