Reviews

Reviews

Book Review: Introducing Character Animation with Blender, 2nd Edition by Tony Mullen

This is the Blender 2.5 update to Mullen's very successful book on character animation. Since Blender 2.5 introduced a fairly dramatic change in interface design, this is a very useful update. This is a thick and extremely dense book that covers character animation from start to finish.

Book Review: Character Development in Blender 2.5 by Jonathan Williamson

Jonathan Williamson is established in the Blender community as an instructor for the Blender Cookie tutorial website. So it probably comes as no surprise that he should write an instructional book on using Blender. This one is an impressive work, and despite a relatively high price, may be worth your time if you want a thorough introduction to designing and modeling characters in Blender.

Book Review: Annie's CS101 by Dmitry Zinoviev

The full title is "Annie's CS101, A Charting Approach to Computer Programming." This is an interesting approach to an introductory programming course -- the target is for younger learners (although not children), and it focuses on the thought process behind conceiving of a programming problem and solving it. The language of instruction is Python, although this is not really a Python book.

Book Review: Machinima by Matt Kelland, Dave Morris, and Dave Lloyd

If you're wondering what machinima is, this book is a good starting point. If you're wondering what machinima is likely to be capable of and what its history has been like, then you'll likewise find it very useful. If you are looking for a how-to or tutorial on making your own machinima, then you'll find this book disappointing. It's basically a highly-illustrated "coffee table book" about the machinima artform.

Spark: A Tablet Running Open hardware and KDE Plasma Active Pre-installed

A tablet has been on my to do list since forever. Two things held me back: the priority to replace my terminally ill eight-year old laptop and the unhappily well known fact that the current crop of tablets are tied down more securely that a latter-day Gulliver in Jonathan Swift's tale.

Book review: Open Advice

A lot of people work hard trying to benefit Free Software. All together, we make a difference. Then again, some people manage to make a huge difference. They are sometimes lucky, but most often than not just immensely dedicated. Well, if you want to hear the opinions of dedicated people heavily involved in free software, this is the book for you.

Read Open Advice online!

Book Review: Animating with Blender by D. Roland Hess

Among the books I've read to get my head around the process of creating an animated film with Blender, this one is definitely the best. Nowadays you'll probably want to use Blender 2.5 or later, and this book is based on 2.49, but even with this problem, I'd still recommend it. The real win of this book is the way it deals with the synoptic view of the project: how to organize your project, how to break it down into manageable chunks, and even how to store it on disk. It's an excellent resource.

Book Review: The Transparent Society by David Brin

This book is a bit of a departure for my Free Software Magazine book reviews, it's a philosophical and social essay by science-fiction writer David Brin, and it's over 13 years old (published in 1998). But as I am reading this now, I'm struck by how prophetic this book is towards events that are going on in the world today.

Book Review: No Safe Harbor by the US Pirate Party

When I first heard the expression "Pirate Party", I was sure it was some kind of a joke. When I found out they were actually getting elected to representative seats in Europe, though, I certainly started taking the idea seriously. But could a political party in the USA actually get somewhere with a name like the "United States Pirate Party". Certainly not without a good platform introduction -- and that's what this book of essays is all about.

Book Review: Sound Effects Tips and Tricks by Eddie Bazil

Not so much a software book as a book on theory and technique of sound processing, "Sound Effects, Tips and Tricks" is a concise look at what can be done with good signal processing software. I found the book interesting, occasionally frustrating, and enlightening. In the end, it mostly taught me to have a better understanding of what I didn't know -- but that's useful.

Book Review: Bounce, Tumble, and Splash! by Tony Mullen

Modeling every single aspect of a scene in a 3D application like Blender is hard when details are very fine (as with hair, bubbles, smoke, or a field of grass), and so there are a variety of automated techniques for pseudo-random modeling. It's also hard to animate every behavior accurately and realistically, especially of complex deforming surfaces. Fortunately, Blender can work out the physics -- applying gravity, collisions, and flexible movement for you. This book is a guide to this difficult subject.

Book Review: Stop Staring by Jason Osipa

After looking at several recommendations on the best sources for a good book on rigging and animation characters' faces (which will obviously be very important for our Lunatics project), I came across this one, "Stop Staring: Facial Modeling and Animation Done Right". The book lives up to the expectations of careful analysis of facial expression and movement; provides guidance applicable to a wide range of character designs; and is largely neutral as to the 3d application used.

Pirate Bay Gets Physical with 3D Designs

The torrent site, Pirate Bay has introduced a new category of downloads -- for physical designs of 3D-printable objects. This is an interesting step forward for Open Hardware as this will make designs available to a broader audience. There is already a proprietary distribution channel via Shapeways, but making the designs publicly downloadable means they can be printed by local suppliers or on your own 3D printer.

Video editing with Kdenlive: Might be the sweet spot

So far, my favorite video editing app is Kdenlive. I found that it provided a relatively shallow learning curve and a familiar multi-track interface, but it also didn't make it hard to get to the kinds of controls I need for the precise control I want to have on vocational editing jobs.

Video editing with OpenShot: Capable, but lacks some polish

The OpenShot video editor was the easiest to get in Ubuntu Studio's "Oneric Ocelot" release, so we had a chance to try it out recently. It's pretty good -- much more capable than Kino. It provides similar capabilities to Blender's VSE, but without the burden of learning Blender. In fact, the learning curve is very gentle, because the interface is clean and simple.

Video editing with Blender VSE: "It's complicated"

Coming from Kino, Blender's "Video Sequence Editor" is a huge step up. Most people don't think of Blender when considering video editing tools, but in fact, Blender contains a very good one. This is not a separate application but an editing mode within the Blender application. It can work directly with animated scenes created within Blender or with video footage from other sources. Evaluating it is a little tricky because of this unique niche.

Bach's Goldberg Variations commissioned for Public Domain Release

One of the responses to my earlier post about the MusOpen symphony recording project mentioned a project I had overlooked: the Open Goldberg project has created new public domain scores for the Bach's "Goldberg Variations" using the MuseScore free software musical notation software and is commissioning a studio recording of piano soloist Kimiko Ishizaka performing the pieces, also for public domain release (with

Libre.fm: A music sharing site just for free-culture works

You've probably heard of "Last FM", a music playlist site that allows users to track their favorite bands and listen to music streamed over their mobile devices. But you may not have heard of Libre FM, a recent free software project and free culture web application intended to serve this purpose exclusively for free-licensed musical works.

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Interview with Dave Mohyla, of DTIDATA

Dave Mohyla is the president and founder of dtidata.com, a hard drive recovery facility based in Tampa, Florida.

TM: Where are you based? What does your company do?
DTI Data recovery is based in South Pasadena, Florida which is a suburb of Tampa. We have been here for over 10 years. We operate a bio-metrically secured class 100 clean room where we perform hard drive recovery on all types of hard disks, from laptop hard drives to multi drive RAID systems.

Anybody up to writing good directory software?

Since the very beginning, directories (of any kind) have had a very central role in the internet. (I have recently grown fond of Free Web Directory. Even Slashdot can be considered a directory: a collection of great news and invaluable user-generated comments. As far as software is concerned, doing a quick search on Google about software directories will return the free (as in freedom) software directories like Savannah, SourceForge, Freshmeat and so on, followed by shareware and freeware sites such as FileBuzz, PCWin Download Center and All Freeware (great if you're looking for shareware and freeware, but definitely less comprehensive than their free-as-in-freedom counterparts).

Interview with Mark Shuttleworth

Mark Shuttleworth is the founder of Thawte, the first Certification Authority to sell public SSL certificates. After selling Thawte to Verisign, Mark moved on to training as an astronaut in Russia and visiting space. Once he got back he founded Ubuntu, the leading GNU/Linux distribution. He agreed on releasing a quick interview to Free Software Magazine.

Is better education the key to finding better software?

I read David Jonathon's article Anybody Up To Writing Good Directory Software? the other day, which got me thinking about software directories in general. As David mentioned, many of the software directories one finds when doing a quick google search are free as in beer, not as in freedom. But what interests me is the software directories that already exist, providing a combination of both free as in beer software, and open source software. Sites such as Freeware Downloads and Shareware Download don't advertise themselves as providing free as in liberty software, but each of them have a good selection of open source software available... if you know where to look.

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Free Open Document label templates

If you’ve ever spent hours at work doing mailings, cursed your printer for printing outside the lines on your labels, or moaned “There has got to be a better way to do this,” here’s the solution you’ve been looking for. Working smarter, not harder! Worldlabel.com, a manufacture of labels offers Open Office / Libre Office labels templates for downloading in ODF format which will save you time, effort, and (if you want) make really cool-looking labels

Creating a user-centric site in Drupal

A little while ago, while talking in the #drupal mailing list, I showed my latest creation to one of the core developers there. His reaction was "Wow, I am always surprised what people use Drupal for". His surprise is somehow justified: I did create a site for a bunch of entertainers in Perth, a company set to use Drupal to take over the world with Entertainers.Biz.

Update: since writing this article, I have updated the system so that the whole booking process happens online. I will update the article accordingly!

So, why, why do people and companies develop free software?

More and more people are discovering free software. Many people only do so after weeks, or even months, of using it. I wonder, for example, how many Firefox users actually know how free Firefox really is—many of them realise that you can get it for free, but find it hard to believe that anybody can modify it and even redistribute it legally.

When the discovery is made, the first instinct is to ask: why do they do it? Programming is hard work. Even though most (if not all) programmers are driven by their higher-than-normal IQs and their amazing passion for solving problems, it’s still hard to understand why so many of them would donate so much of their time to creating something that they can’t really show off to anybody but their colleagues or geek friends.

Sure, anybody can buy laptops, and just program. No need to get a full-on lab or spend thousands of dollars in equipment. But... is that the full story?

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