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Flattr: A Social Micropayment Platform for Financing Free Works

People have been talking about "micropayments" since the early days of the world-wide-web, so I'm always skeptical of micropayment systems. Flattr is an interesting variation on the idea though. It's a voluntary system, without the overhead or chilling effects associated with "pay walls" and it puts donors in control of how much they spend, allowing them to split their donations among beneficiaries based on a monthly "pie" model. The greatest asset of Flattr is its simplicity of use -- similar in many ways to the various social networking services that abound on the web today. Flattr may well succeed, and it may fill a niche of financing small projects from free software to online videos.

10 years on: free software wins, but you have nowhere to install it

I am typing this as I am finally connected in shell to my Android phone. The prompt reminds me that it's based on the Linux kernel (it's free), the Dalvik virtual machine (it's free), and free libraries. Millions of Android devices are shipped every day, each one is a Linux system. Today, it's phone. Soon, it will be tablets: Android 3.0 (coming out at the end of the year) will finally be very suitable for tablets. Apple alone will have to face fierce competition on pretty much every front. Microsoft... who? They are more irrelevant every day. I should be happy, right? Well, sort of. Looking back at how long it took me to get this shell prompt makes me worried. Very worried. We are heading towards a world where we no longer own the hardware we buy -- and there is no point in having free software if you can't own your hardware.

Apollo Project and Contact Management

Drowning in your TODO list? Need some todo list software? Trouble organizing project and contacts? Try Apollo, project and contact management done right.

http://www.apollohq.com

A single-page Ajax application that finally looks and feels like an application.

The Jargon of Freedom: 60 Words and Phrases with Context

What exactly does it mean when Richard Stallman says that the Creative Commons' Attribution-ShareAlike license has a "Weak Copyleft"? Why exactly is it that "Freeware" and "Non-Free Software" mean the same thing, while "Free Software" is something else entirely? And what is this business with "Free Beer", and where can I get some? If you've asked yourself these questions, this column is for you.

Sky Over Baikonur Backdrop with Gimp

Often, when modelling in 3D, it's necessary to create a "backdrop" panoramic image. Typically this shows sky and distant land which should appear behind the foreground action. One place we'll need this for the pilot to Lunatics is for the sky in Baikonur, Kazakhstan on launch day at the beginning of the story. I had some very particular ideas about how this should look, and I want to create just the right look. Here's how I constructed it.

Finding Free Music for a Free Film with Jamendo, VLC, and K3B

One of the great advantages of using a free license for a work is that you can re-use a growing body of free-licensed source material to help you do it. But it can seem a little daunting to find the material that you both want and can legally use. Here's a little bit of my strategy, a few tips, and some sources, including Jamendo, which I found to be the most useful for finding music. I also touch upon some useful free software tools for listening and sorting tracks.

MediaWiki and Script Translation for the Morevna Project

We are getting very close to wrapping up the English translation of the script for "The Beautiful Queen Marya Morevna: Underground" (which is the working title of the film being produced by the Morevna Project). So it seems like a good time to talk about the software we've been using, which is MediaWiki.

Book Review: Foundation Blender Compositing by Roger Wickes

Hardly anyone realizes that Blender even is a video compositing and non-linear editing tool (in addition to its modeling, rendering, and animation capabilities). There are few, if any, books available on how to use it for that purpose, so Roger Wickes' book is much needed. It contains an enormous amount of very useful information.

Extracting and Using a Recorded Sound Effect with VLC and Audacity

I found a useful sound effect in an online video from NASA which replaces an earlier temporary sound I used in a scene soundtrack for the Lunatics pilot, "No Children in Space." I'm going to extract the sound from the video (with VLC), cut out the sound I need, clean it up, and insert it into an existing sound mix (all with Audacity). This should give you some insight into using Audacity and a VLC on a real project.

Backup up your GoogleMail locally with getmail

To the chagrin of their competitors, GoogleMail seems to have become almost as synonymous with webmail as Google has with search engine (recently my six year old was explaining to me how he Googled for something at school). GoogleMail is a useful tool and has a lot of advantages over traditional client-server mail accounts, particularly if you are on the move. To be honest those sorts of advantages are present in pretty much any webmail setup: I'm just concentrating on GoogleMail because it's by my experience the most popular. But GoogleMail has one disadvantage, all your messages are stored on Google's servers. If you lose access to Google service or to your account then you lose your e-mails. Fear not oh free software lover, help is at hand in the form of the very useful getmail.

Falcon WOPI, the Falcon Web Oriented Programming Interface

These are exciting times for Falcon's language development. New and interesting features are being implemented, tested and rolled out at break neck speeds! Not only are core language features being released, but so are a multitude of feathers (Falcon libraries/modules). One such module release is V1.0 Web Oriented Programming Interface (WOPI). It is the intent of this article to cover the basic features/functionalities of WOPI through common web oriented functional examples.

Soyuz Launch Vehicle in Blender: Part I, Modelling the Core Stage

For Lunatics, we need several space vehicles. For a few of them, we have existing free-licensed computer models that we can use, but others are not so easy, or need customizations. The Soyuz launch vehicle is one of these, and it was relatively easy to model, since launch vehicles are geometrically simple (basically a bunch of extruded cylinders and cones). In Part I, I'll demonstrate the basic modelling techniques I used to create the Core Stage.

Storyboards for a film with Flickr, OpenClipart, Inkscape, Gimp, and ImageMagick

How do you get a flurry of images in your head into a concrete description of a film so that you can produce it? One important step is to create storyboards. For the storyboards on Lunatics, I've used a variety of approaches, from rough sketches on index cards to found photos and collages. This has allowed me to collect my ideas and get them into a concrete form -- both as cards I can manipulate directly and as images on computer that I will later be able to turn into an animatic.

Making Movies with Free Software

Sometimes life is very circular. Once upon a time, I was a film major. Then I was an astronomer, then I was unemployed for quite awhile, during which time I discovered free software, and as a result of my various rantings about it, I started writing for Free Software Magazine. Now it seems that I've become a film-maker again. I'm working on not one, but two animated science-fiction films using free software tools, intended for a free-licensed release on the internet under new distribution models. And, being a writer, I'm going to write about it. I think it will be both entertaining and useful.

Creating an Animatic Using Audacity and Kino

An animatic is a kind of a rough sketch for a film. It's not really meant to be an artform in itself (although some reach that point), but it is rather intended to be enough information for the filmmaker to make intelligent production decisions. It also must be cheap and easy, since effort that goes into the animatic will not appear in the final film. I have not yet fully decided what tool is right for doing the animatics for Lunatics, so I'm doing some experiments with different tools in order to decide. In this column, I'll create an animatic for a short sequence from the pilot.

Painting Sound with ARSS and Gimp

As I was working on a sound track project for a science-fiction film I've been working on, I remembered reading an article in Free Software Magazine, by Gianluca Pignalberi, in which he described filtering using Gimp and a command-line program then called "ARSE" (version 0.1). The program is now called "The Analysis & Resynthesis Sound Spectrograph" ("ARSS", now version 0.2.3). Combined with an image editor of your choice (I also chose Gimp), it also turns out to be a very interesting way to make original sound effects -- by painting the sound spectrum.

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